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Indexed directly from employers. Every age is their own publish date.
Indexed directly from employers. Every age is their own publish date.
Indexed directly from employers. Every age is their own publish date.
Searching titles and descriptions for “Staff Software Engineer, Gameplay - Unpublished R&D Product”. A match may be a passing mention rather than the job itself. Titles only.
2 roles
…具备扎实的工程能力与良好的代码习惯 能独立负责系统设计与落地,并在复杂项目中做出关键技术决策 有良好的调试与性能优化经验 具备玩家视角,能理解技术决策对体验的影响 具备扎实的 Unreal 开发经验(在一到两个方向有深度): 熟悉 Gameplay Framework,能进行合理的系统设计与实现 能在 C++ 与 Blueprint / Script 间做工程化取舍,并具备实际性能优化或问题定位经验 具备与时俱进的 AI 能力…
…拳头工程师拥有特定技术领域的深厚知识,同时也重视在各种更广泛领域的机会。作为软件工程师,您还将深入研究注重团队凝聚力和跨团队目标的项目。您将为其他工程师展示非凡的程序思维能力。 As a Staff Software Engineer, Services , you will report to the Engineering Manager of an early stage product team…